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SUGGESTIONS, TIPS & GENERAL INFORMATION
GIVING ANSWERS ON STAGE Speak
LOUDLY and DISTINCLY INTO THE MICRPHONES. If the quizmaster doesn’t
hear an answer, it will have to be repeated and valuable answer time will be
lost. Also, remember that the microphones are
ON all of the time. Chances are very good that whatever is said on stage
may be heard by the entire audience, even if it’s just meant for a teammate!
ANSWER JUST WHAT IS REQUIRED Don’t volunteer additional
information if it’s not required. If additional incorrect information is
given, the entire answer will be wrong. For example, a question asks for a
person’s last name. If the correct last name is given but the
incorrect first name, the answer will be incorrect.
LISTEN TO THE SPECIFIC QUESTION If the question asks for the
answer in feet, and it is given in inches, it is wrong. If the
question requires the respondent to be specific an answer of
flower will not be accepted if the specific answer is rose.
OPENING ENVELOPES ON STAGE Never, ever! Open an envelope until
the quizmaster specifically instructs it to be opened. Only Standard
Mathematics, vocabulary, and Team Choice Toss-Up Questions will have
envelopes with copies of the question.
Parenthetical directions may be included in the questions that are in the
envelopes. These directions may show how to read symbols or equations or
pronounce a word. This additional information is for the quizmaster’s
benefit – just ignore it.
IF QUIZMASTER ASKS FOR AN ANSWER TO BE REPEATED This does not
mean that the answer is wrong. It means that the answer was not loud enough
or distinct enough. The clock is not stopped, so answer time is wasted by
having to repeat it. Also, an answer must be repeated exactly as previously
stated - - NO CHANGES.
MATHEMATICS AND VOCABULARY These are the only categories in which
copies of the questions are distributed to the contestants. The copies have
been made from the Quizmaster’s original question card – it may have
phonetic pronunciations or parenthetical directions on how to read symbols
or equations. Anything that begins with a parenthesis followed by "read;" is
solely for the quizmaster’s benefit. In Vocabulary, where the question is
relatively simple and there is a choice, the vocabulary envelope will
contain two copies of the question, to be shared with teammates. In both the
Standard Math and the Team Choice Toss-Up Question envelopes, there will be
four copies, on for each team member.
ART HISTORY Questions in this category reflect a broad base of
knowledge. The reference work from which these questions were drawn
includes information on music, general history, theory, literature and the
history of various forms of art, in addition to the information on specific
works of art. In Art History, there will be some flexibility as to whether
the required answer is a first name, last name, or a full name. Frequently,
the question will just ask for the name of the artist or sculptor or
whomever. This is because many of the artists, like Michelangelo and
Raphael, are well known by their first names.
WORLD HISTORY
SPORTS Several of the questions in this category may cover the
history and origin of change the sport.
WHENEVER NEAR THE STAGING EQUIPMENT – PLEASE BE CAREFUL Wires and
cords are all over the place. The primary concern is to avoid injury.
Pulling on the wires could disconnect or damage them, and create unnecessary
problems or delays.
PREPARATION In Current Events, Shakespeare, Art History, and
Literature, you have a very good chance of scoring points if you do the
research beforehand!
HOW DO YOU WANT AN AUDIENCE TO REMEMBER YOU? Will the audience
have a good impression of you and your school from the way you act as a team
and as individuals? Will they think you’re really trying to answer (or will
they think you’ve given up? Do they think you’re good sports? Do you applaud
the other teams when they are introduced? Do you applaud the winner –
especially if it wasn’t your team?
TO PREVENT ANY MISUNDERSTANDINGS: When seated in the audience, no
gestures should be made to teammates on stage during any question or answer
period. When a contestant on stage, look anywhere BUT at team member or team
advisor in the audience during any question and answer period. Look at the
quizmaster, look at the clock, look at your ACE Coordinator, look at anyone
or anything on the stage, including each other…just don’t stare intently
into the audience when a question is being asked or answered.
HOW DO YOU WANT OTHER CONTESTANTS TO REMEMBER YOU? After the
contest, either on stage or at the reception, do you make an effort to say
something nice to the other two teams – congratulate the winning team or
acknowledge that some of their questions were tough, etc? When your school
and team hosts a competition, do you make sure that the other students feel
welcome – both before and after the contest. If you’re a visiting
team, do you thank the host team for the reception?
After the contest, if you register a challenge – do you give the
impression that you’re trying to take points away from someone else? Have
you presented your challenge in a way that shows you’re simply exercising
your right by trying to correct a wrong answer or an improper procedure or
gain points for a correct answer.
Try not to be so intent on winning or so unhappy in not winning that you
forget the other students’ feelings. To keep this in perspective, think of
how you would feel and react if you were on the receiving end of your
actions and words.
Hopefully you will enjoy the excitement and challenge that ACE provides
while making new friends through your participation.
After the contests are played and the season is over, we hope you will
have many good memories of the people you have met and the ACE program!
GENERAL INFORMATION
ACE (Academic Competition in Education) is an academic quiz competition
for high school students.
Questions are drawn from fifteen subjects and based primarily on the
content of standard high school courses and general scholastic knowledge
that students can be expected to have acquired at school or elsewhere.
Guidelines for study and specific reference material are provided when the
category is not usually a standard high school course.
Each school’s team is composed of a maximum of ten students.
There are three rounds of contests during the regular ACE season that
begins in med January. Each team competes once in each round, and three
teams appear on stage in each contest. At the end of this series of fifteen
contests, standings are determined by the total points earned by each team
in the three contests.
The top scoring team automatically becomes a participant in the
championship match. The second through seventh place teams compete in the
championship match.
For the semifinals in mid-March, the Semi-Final One match is composed of
teams that finished second, sixth, and seventh. The Semi-Final Two contest
matches teams that finished third, fourth, and fifth in regular season play.
The winners of these Semi-Final contests and the winner of the regular
season participate in the Championship match.
All teams start from zero in the semi-finals and the championship match.
Scores earned in the regular season are not carried over.
AWARDS
In the championship match, first, second, and
third place teams win cash awards for their schools of $2,000,
$1,500, and $1,000 respectively.
A trophy is presented to the season champion after the final match.
Individually engraved plaques are awarded to each non-finalist school.
Individually engraved plaques are awarded to all finalists, their faculty
advisors, and their schools.
Certificates are presented to all members of the fifteen competing teams.
PROGRAM CONTENT
Questions will be taken from the following subjects:
STANDARD TEAM CHOICE TOSS-UP
American Government
American History
Art History
Biology
Chemistry
Current Events
Geography
Literature
Mathematics
Physics
Shakespeare
Sports
Vocabulary
World History
GUIDELINES FOR QUESTION WRITERS
The following items are the criteria established by the ACE faculty
advisors to be used by the question writers.
There is to be no math in physics or chemistry questions.
There are to be no numbers or quotations in Shakespeare or
literature questions unless essential to the story.
There should be questions of equal difficulty in each category in
each contest.
There should be no math higher than trigonometry used in the math
questions.
There should be the same level of math for each team for each
contest (all would get geometry of all would get trigonometry,
etc.).
References are provided on a rotating nine year schedule from
designated texts.
There will be no true/false questions or questions that can be
answered by process of elimination by the three teams.
RULES
1. NUMBER OF CONTESTANTS
Each school team consists of a maximum of ten students. Among these
members any combination of four may be used for any contest. These team
members will represent their school throughout the entire season. From the
time a team plays its’ first contest, regardless of whether the student in
question has played in the contest, no replacement of team members will be
permitted.
On stage, each team should include four students. However, unless there
are exceptional circumstances, a school will be represented by the number of
students present (up to four) at the scheduled starting time.
2. LATE PENALTY
The visiting teams must personally notify the Coordinator of their
arrival at least 15 minutes prior to the announced starting time. If any
team fails to appear before this 15 minute deadline – without notification
by telephone to the host school’s principal or faculty advisor – that team
will be penalized ten points.
If a four-person team is not present at the scheduled start time, the
contest will begin at the scheduled time with those team members who are
present (one to four). Late-arriving team members must wait until the
mid-point break in the contest to take their place on stage.
3. POSTPONING AND RESCHEDULING A CONTEST
On the day of the scheduled contest, a program will be rescheduled in the
event of an unforeseen school situation (hazardous road conditions,
transportation difficulty, unscheduled school closings, etc.) with no
penalty, only if notification is made by principal or designated
representative to the Coordinator at least two hours prior to the scheduled
starting time.
Any team or school violating this rule will incur a ten-point penalty. In
the event of a major emergency, no penalty will be given.
If it is necessary to postpone a contest, the rescheduled contest will be
held as close as possible to the original date – but within the next two
weeks – at the
availability of the ACE Coordinator, the Quizmaster, and the host school.
It is the responsibility of the two visiting teams to comply with the new
date.
4. FORFEITING A CONTEST
The standards for determining an "inadvertent" no-show versus a
"deliberate" no-show will be solely the judgment of the Coordinator.
If the Coordinator decides that the team’s absence was "inadvertent",
that team will receive a 10-point penalty and the contest will be
rescheduled. The remaining two teams will compete in a mock contest. The
host school will have the opportunity to host the rescheduled contest at its
school. If the host school cannot or does not want to do this, the no-show
school is responsible for hosting the rescheduled competition.
If a school deliberately fails to appear for a contest, a fine of $400
will be paid before the schools’ next competition or within one month if the
contest was the last on the schedule. The money will be distributed as
follows:
$50.00 to each of the two schools who appeared to compete for the contest
$300 to the NWA Academic Association for expenses of the contest
Failure to pay will result in automatic expulsion from NWAAA. In the
event of a second deliberate no-show, that team will lose its membership in
the NWAAA,
If the "deliberate" no-show match cannot be rescheduled, the forfeiting
team will receive zero points in addition to the $400 fine. The two
remaining teams will continue with the contest using the following
guidelines:
A. Five categories will be eliminated at random from the standard
categories (excluding the category of vocabulary).
B. Each team present will answer its own questions in those remaining
categories with no possibility of bonus points from the forfeiting
team’s questions.
C. Team choice and toss-up questions will be used in the usual
manner.
5. STUDENT ELIGIBLITY
Any student enrolled in a participating school in the ninth through
twelfth grade may participate.
Advanced placement students and others who may be attending another
facility for advanced study are eligible as long as they are considered
members of their high school and attend it for at least one-half of the
school year.
Students who are chosen to be ACE contestants do so with the agreement
and knowledge that they must fulfill all responsibilities as ACE
representatives for their school throughout all of the contests for which
their school is eligible.
6. RESOLVING PLACEMENT OF FINAL TEAMS
In the event of a tie between two final teams the following procedure
will be followed to determine placement for the final seven teams.
A. Check to determine if the two schools who are tied met head to
head during the regular season and if so the high score wins and will
be placed higher.
B. Check the points each team earned on their own questions
in all three of their matches (no bonus or toss-up questions will be
considered).
C. Toss a coin if the teams are still tied.
6A. TIE GAME
In the event of a tie for seventh place, at the conclusion of the
regular season of fifteen contests, a playoff contest will be held as soon
as possible at the discretion of the Coordinator. Each team will be asked
the same set of questions (not necessarily questions from every regular
season category).
If there is a tie for first place in the Semi-final contest, a
play-off competition will be held immediately. A series of five questions
(not necessarily questions from every regular season category) will be
given. The Quizmaster will read off the questions. The students will be
given 20 seconds to write the response on the self-copying
sheet provided by the coordinator. At the end of the 20 seconds, the
Quizmaster will collect the top copy from each team and give it to the
Coordinator. This is repeated for each of the five questions. There is
only one answer and no bonus points. The five questions will be given from
the following categories: American Government, American History, Geography,
Literature, and Physics.
When all questions have been asked, the Quizmaster will read the first
question again. A student from each team will announce the team’s answer in
the following order: host team, team two, team three) followed by the
Quizmaster announcing the correct answer. After each question, the score
will be adjusted appropriately – four points for a correct answer, zero
points for the wrong answer. This will be repeated for each of the five
questions.
In the Semi-finals, if the teams are still tied after the second
tie-breaker, the tie will be broken by a toss-up sudden death
question-category chosen by the Coordinator. (World History)
If there is a tie for any position at the end of the championship
contest, a play-off will be held immediately. The same tie-breaker rules
apply as for the Semi-finals.
7. HOME TEAM
Teams will draw for table position in the following order: Host team,
Team 2, Team 3. Each host team will draw first and select team choice first
as determined by the placement listing in the schedule. Table position is
determined by this blind draw.
8. QUESTION SELECTION
9. VALID ANSWERS
A valid answer is a response from one student. If another student
responds, whether to add to or change the first response, it is considered
an additional answer. The only exception to this is Rule 14: "When spelling
is required, the Coordinator will stop the clock. Anyone on the team may
spell the answer; however, no consultation or additional time will be
allowed – the spelling must be given immediately upon the Quizmaster’s
direction."
10. ANSWERING OUT OF TURN
If a question is correctly answered out of turn by another team, and if
the Quizmaster has acknowledged the answer as correct, the team to which the
question was originally directed will receive the total points remaining for
that question.
11. PROPER NAMES
When proper names are part of the answer, the question will ask for a
specific name first, last, first and last, or full name. If the full name is
requested – first, middle, and last names must be given
– no initials. If a student volunteers any additional correct names,
nicknames, or initials other than those required, the answer will be
accepted. If a student volunteers information that is incorrect, then the
answer will be ruled incorrect.
12. ONE ANSWER
Only one answer will be accepted for each question. If a team has
correctly answered a question first, whether it is recognized on
stage or through the challenge process, no other team will receive points
for having answered the same question.
13. ANSWER PERIOD
In a bonus or toss-up situation, the recognized team must give its answer
immediately. The timing will be solely the judgment of the
Coordinator. If the Coordinator indicates that a team has not answered
quickly enough, that team will lose the opportunity to answer the question.
14. ACCURACY OF ANSWERS
If the accuracy of answers is questioned, the Coordinator will consult a
third party with expertise in that field (when available, the question
writer) who will be the final authority. A panel of three judges will be
selected at the Pre-season (Fall) meeting to act as a final appeal court for
challenges for the regular season. Judges during the Semi-Final One match
will be the lead Faculty Advisor of the teams finishing 15, 14, and 13
respectively during the regular season, Semi-Final Two judges will be the
Lead Faculty Advisors representing the teams finishing 12, 11, and 10 during
the regular season, and the judges for the Final will be the Lead Faculty
Advisors representing the teams finishing 9 and 8 during the regular season
plus a third judge selected by the Coordinator.
15. SUBSTITUTE QUESTIONS
At the discretion of the Coordinator, substitute questions may be asked
during or immediately following a contest or at a later date if:
a. a procedural error may have occurred during the contest,
b. equipment malfunctions,
c. a question is believed to be inaccurate in content or phrasing.
If any of these problems are judged valid, the scoring gained on the
substitute question will stand and any points awarded originally will be
disallowed.
In semi-final and championship contests, the winning score must be the
result of having answered a question correctly, not due to poor
question writing. If a challenge is issued at a semi-final or championship
contest, an alternate question will be asked at the end of the match, but
before the teams have dispersed. This will act as the substitute question in
the event that the challenge is ruled valid because of poor wording or some
related reason. The challenge will still be decided by the question
writer (Check rule 14). The writer will also help determine whether the
question was well or poorly written.
16. PRONUNCIATION/SPELLING
If clarification is required and spelling is requested, it will be the
responsibility of the student to spell the answer with enough accuracy to be
understood. When spelling is required, the Coordinator will stop the clock.
Anyone on the team may spell the answer. The spelling must be given
immediately upon the Quizmaster’s direction. Final judgment ton acceptance
of pronunciation and spelling will be made by the Coordinator and
Quizmaster.
17. REPEATING AN ANSWER
If asked to repeat an answer, a student must give the exact wording as
previously given. If it varies in any way, the Quizmaster will remind the
student that no changes are permitted in a requested repetition.
In a regular category, if the student persists in the changed answer, the
Quizmaster will rule that as an additional answer. In categories
where only one answer is permitted (toss-up, team choice, bonus), if an
answer is not repeated exactly, both the original and repeated answer will
be disallowed and no additional answers will be accepted from that team.
The clock will not be stopped during this process.
18. TOSS-UP QUESTIONS
If one team has answered and a second team is in the process of answering
a toss-up question when the time buzzer sounds, the third team will be
permitted to give an answer (immediately, when recognized by the
Quizmaster).
If time runs out during the repeating of an answer to a toss-up question
where other teams were not allotted sufficient time to buzz in, they may
buzz in as soon as the Quizmaster declares the repeating team’s answer
incorrect – not before.
19. CHALLENGES
The challenge process was instituted at the request of faculty advisors
and contestants. Its purpose is to correct a mistake or give the contestants
an opportunity to voice their concerns.
The faculty advisor or any member of any one of the three competing teams
in a contest has the right to challenge. A question does not have to have
been directed to the challenging team, nor an answer given. The challenge
sheet must be signed by the Faculty Advisor.
Using the challenge procedure does not reflect on a team’s good
sportsmanship. However, the manner in which a challenge is discussed and
presented in a direct reflection on a team, its faculty advisor and its
school.
Students and faculty advisors are responsible for discussing and
registering challenges in a sportsmanlike manner.
The Coordinator has the authority to make challenges or correct
procedural errors. Other than the official team members and their faculty
advisor, no other person will be permitted to enter a challenge or
participate in the decision to make a challenge.
a. Any challenge concerning a contest on stage (procedure,
question,
answers) must be lodged with the Coordinator by the faculty advisor
immediately following the contest … never during the program.
b. Any error concerning rules or procedures must be brought
to the Coordinator’s attention immediately. Example: violation
of Rule 2.
c. Any challenge concerning questions and answers that is
ruled invalid will result in a two-point penalty to the
challenging team.
d. Immediately after the contest, a designated faculty advisor for
each team and the team members not on stage may consult with
contestants, who must remain at the tables.
e. The Coordinator must be informed within five minutes that
a challenge is being considered and/or will be made. If no challenge
is being made by a team, the faculty advisor should inform the
Coordinator immediately.
f. Before deciding to challenge, teams should look at the original
question to determine the precise phrasing of the question.
g. An official form for recording challenges will be placed on all
contestant tables. In consultation with their faculty advisor,
contestants will write their challenge on the form. The challenge form
must be completed and given to the Coordinator before the teams leave
the contest area but no later than ten minutes after the end of the
contest.
h. At the end of five minutes, the faculty advisors of all three
teams must consult with the Coordinator to both orally lodge a
challenge or to learn of any challenge filed by other teams. No
teams or faculty advisors may leave the contest area until they have
been informed of the status of challenges.
i. Multiple challenges concerning one question will be accepted.
However, two points will be subtracted for each invalid challenge.
The order of challenges and accepted answers will have no effect on
the pints subtracted for invalid challenges.
j. The coordinator will rule on procedural challenges.
k. In order to ensure impartiality, the following procedure is used
when challenges are referred to the question’s author or an
independent third party:
1. The Coordinator does not disclose which team has place the
challenge, whether or not it will affect the other team’s score,
nor the results of the contest to date.
2. The Coordinator will read the challenge to the author
without comment, exactly as written on the form by the
faculty advisor or team member.
20. SUBSTITUTION
There will be a break midway through in the contest to allow teams to
make "strategic changes". Team members not competing must take positions
near the staging area to initiate smooth and timely substitution exchanges.
The order for going on stage depends on the staging setup at each school
and should be determined before the contest begins.
If a consultation between the faculty advisor and team members is
necessary during the mid-point break, it should take place in a designated
area away from the tables.
21. MISCELLANEOUS
Team members will be provided with pencils and paper. All student pads
must be blank. No other written sheets will be permitted to remain on the
contestant tables at the start of the contest. No mechanical or electronic
devices are permitted on the stage.
Exception: Calculators that only add, subtract, multiply, divide, and
provide square root will be provided by the Coordinator at each match.
Additionally, trigonometry calculators will be provided at the Semi-final
and Final matches. These will provide sine, cosine, tangent, and cotangent
functions only.
SCORING
STANDARD CATEGORIES
With-in the fifteen-second time period, a team may give up to four
answers. A maximum of four points is possible if a team’s first answer is
correct. Points will decrease by one with each incorrect answer.
If a team fails to answer correctly in four tries, the clock will
continue to run the full fifteen seconds. The buzzer at the end of the
fifteen seconds will be the signal for the remaining teams to answer.
The first team to press its’ buzzer answers first. One answer will
be allowed per team on a bonus try, worth one point.
If one of the two remaining teams presses the buzzer before the
fifteen second buzzer has sounded, the remaining team automatically
receives first chance to answer. If that team answers incorrectly, the other
team may try for the bonus point by pressing the buzzer.
If two teams press their buzzers simultaneously, resulting in both lights
being activated, each team will write the answer on paper and each will be
awarded appropriate points.
In Standard Mathematics, the time limit is 60 seconds. STARTING THE
CLOCK ON A MATH QUESTION: The clock begins when the quizmaster instructs
the teams to open their envelopes.
TEAM CHOICE
The categories are American History, Literature, Current Events, and
Shakespeare. The host team will choose first. The middle team will
choose from the remaining three areas. The third team will choose a question
from the remaining two categories. The Coordinator should be notified of
each team’s choice prior to the start of the program.
Originally, the question will be worth four points … one answer per team.
If the original team answers incorrectly, the question will then be worth
two points. If the original team’s answer is declared incorrect, the
remaining two teams my buzz in anytime during the remainder of the answer
period, or at the sound of the buzzer.
TOSS-UP CATEGORIES
VOCABULARY
The Quizmaster will read multiple choice answers before the
fifteen second answer period begins. Only one answer per team. No
bonus points given.
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